
Aonagi Katana House
Independent studio concept
Seven real-time katana models let visitors select and inspect a product in a WebGL showroom, rather than relying on flat catalogue images.
True 3D web experiences
Let visitors inspect a product or explore a space instead of only looking at a photograph. We build interactive 3D website experiences around what your customers need to understand.
The approach in practice

Independent studio concept
Seven real-time katana models let visitors select and inspect a product in a WebGL showroom, rather than relying on flat catalogue images.

Independent studio concept
An interactive interior scene demonstrates how materials and spatial detail can become part of a website's presentation.
A 3D build is designed around the scene and interaction from the beginning. Models, materials, lighting, camera movement, and interface behavior are considered together so the experience feels intentional rather than added on top of a conventional page.
The 3D moment can support product demonstration, spatial storytelling, interactive art direction, or a distinctive hero. Supporting content remains accessible and conversion-focused, with the scene complementing the business message instead of replacing it.
Every project includes device and GPU fallbacks because a strong experience must remain useful outside a high-end desktop. Scope depends on model requirements, interaction depth, content production, and the number of scenes involved.
From direction to delivery
Review the business, audience, existing website, and available assets. Agree the scope and the action the site needs to support.
Establish the page structure, visual direction, and any motion or 3D requirements. Review the design before completing the build.
Develop responsive pages, check forms and search foundations, and test the experience before approval and launch.
A true 3D build renders a scene in the browser using WebGL and Three.js, so the product, camera, or materials can respond to interaction. A rendered film is a different, often lighter option. We choose based on what the visitor actually needs to do.
Existing models can be a useful starting point, but they may need optimization for the web. We review model availability, rights, polygon count, textures, and required interactions before quoting. Model creation and complex configuration are scoped explicitly rather than assumed to be included.
Model preparation, scene count, lighting, interaction depth, supporting pages, and integrations determine the final scope. A product viewer is a different project from a multi-option configurator or a detailed virtual space.
The offer, product information, and contact path remain available outside the 3D scene. Device-conscious rendering, static alternatives, and reduced-motion behaviour keep the experience useful when full WebGL interaction is unsuitable.
Yes. Qurra is based in Brampton and works with businesses across the GTA, Canada, and internationally in English. Scope, assets, feedback, and approvals can be handled remotely.
Share your offer, brand assets, available imagery, and any existing website or analytics access relevant to the project. We agree content responsibilities before the build. Delivery depends on content being ready and timely feedback; the project terms explain deposits, revisions, and delays.
Your accepted quote or service agreement sets out your monthly plan and included services, separate from the build. Unless it specifies otherwise, the standard care plan covers hosting, SSL, uptime monitoring, backups, security updates, form monitoring, and up to one hour of content edits monthly. Hosting and self-editing plans can have no included development or content-editing hours. Other changes are quoted separately. Account access, source-file handover, and any third-party licences are confirmed in the project agreement.